pub type gfx3dSide_t = c_uchar;Expand description
Top screen framebuffer side.
This is only meaningful when stereoscopic 3D is enabled on the top screen. In any other case, use GFX_LEFT.
pub type gfx3dSide_t = c_uchar;Top screen framebuffer side.
This is only meaningful when stereoscopic 3D is enabled on the top screen. In any other case, use GFX_LEFT.