pub type C3D_Light = C3D_Light_t;Aliased Type§
#[repr(C)]pub struct C3D_Light {
pub flags: u16,
pub id: u16,
pub parent: *mut C3D_LightEnv_t,
pub lut_SP: *mut C3D_LightLut,
pub lut_DA: *mut C3D_LightLut,
pub ambient: [f32; 3],
pub diffuse: [f32; 3],
pub specular0: [f32; 3],
pub specular1: [f32; 3],
pub conf: C3D_LightConf,
}Fields§
§flags: u16§id: u16§parent: *mut C3D_LightEnv_t§lut_SP: *mut C3D_LightLut§lut_DA: *mut C3D_LightLut§ambient: [f32; 3]§diffuse: [f32; 3]§specular0: [f32; 3]§specular1: [f32; 3]§conf: C3D_LightConf