#[repr(C)]
pub union C3D_DEPTHTYPE {
pub __i: c_int,
pub __e: GPU_DEPTHBUF,
}
Fields§
§__i: c_int
§__e: GPU_DEPTHBUF
Trait Implementations§
Source§impl Clone for C3D_DEPTHTYPE
impl Clone for C3D_DEPTHTYPE
Source§fn clone(&self) -> C3D_DEPTHTYPE
fn clone(&self) -> C3D_DEPTHTYPE
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for C3D_DEPTHTYPE
Auto Trait Implementations§
impl Freeze for C3D_DEPTHTYPE
impl RefUnwindSafe for C3D_DEPTHTYPE
impl Send for C3D_DEPTHTYPE
impl Sync for C3D_DEPTHTYPE
impl Unpin for C3D_DEPTHTYPE
impl UnwindSafe for C3D_DEPTHTYPE
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)