pub unsafe extern "C" fn C3D_RenderTargetCreate(
width: c_int,
height: c_int,
colorFmt: GPU_COLORBUF,
depthFmt: C3D_DEPTHTYPE,
) -> *mut C3D_RenderTargetpub unsafe extern "C" fn C3D_RenderTargetCreate(
width: c_int,
height: c_int,
colorFmt: GPU_COLORBUF,
depthFmt: C3D_DEPTHTYPE,
) -> *mut C3D_RenderTarget