Struct citro3d_sys::C3D_ProcTex
source · #[repr(C)]pub struct C3D_ProcTex {
pub __bindgen_anon_1: C3D_ProcTex__bindgen_ty_1,
pub __bindgen_anon_2: C3D_ProcTex__bindgen_ty_2,
pub __bindgen_anon_3: C3D_ProcTex__bindgen_ty_3,
pub __bindgen_anon_4: C3D_ProcTex__bindgen_ty_4,
pub __bindgen_anon_5: C3D_ProcTex__bindgen_ty_5,
pub __bindgen_anon_6: C3D_ProcTex__bindgen_ty_6,
}
Fields§
§__bindgen_anon_1: C3D_ProcTex__bindgen_ty_1
§__bindgen_anon_2: C3D_ProcTex__bindgen_ty_2
§__bindgen_anon_3: C3D_ProcTex__bindgen_ty_3
§__bindgen_anon_4: C3D_ProcTex__bindgen_ty_4
§__bindgen_anon_5: C3D_ProcTex__bindgen_ty_5
§__bindgen_anon_6: C3D_ProcTex__bindgen_ty_6
Trait Implementations§
source§impl Clone for C3D_ProcTex
impl Clone for C3D_ProcTex
source§fn clone(&self) -> C3D_ProcTex
fn clone(&self) -> C3D_ProcTex
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more