#[repr(C)]pub struct C3D_ProcTex {
pub __bindgen_anon_1: C3D_ProcTex__bindgen_ty_1,
pub __bindgen_anon_2: C3D_ProcTex__bindgen_ty_2,
pub __bindgen_anon_3: C3D_ProcTex__bindgen_ty_3,
pub __bindgen_anon_4: C3D_ProcTex__bindgen_ty_4,
pub __bindgen_anon_5: C3D_ProcTex__bindgen_ty_5,
pub __bindgen_anon_6: C3D_ProcTex__bindgen_ty_6,
}Fields§
§__bindgen_anon_1: C3D_ProcTex__bindgen_ty_1§__bindgen_anon_2: C3D_ProcTex__bindgen_ty_2§__bindgen_anon_3: C3D_ProcTex__bindgen_ty_3§__bindgen_anon_4: C3D_ProcTex__bindgen_ty_4§__bindgen_anon_5: C3D_ProcTex__bindgen_ty_5§__bindgen_anon_6: C3D_ProcTex__bindgen_ty_6Trait Implementations§
Source§impl Clone for C3D_ProcTex
impl Clone for C3D_ProcTex
Source§fn clone(&self) -> C3D_ProcTex
fn clone(&self) -> C3D_ProcTex
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for C3D_ProcTex
Auto Trait Implementations§
impl Freeze for C3D_ProcTex
impl RefUnwindSafe for C3D_ProcTex
impl Send for C3D_ProcTex
impl Sync for C3D_ProcTex
impl Unpin for C3D_ProcTex
impl UnwindSafe for C3D_ProcTex
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)