Function citro3d_sys::Mtx_OrthoTilt
source · pub unsafe extern "C" fn Mtx_OrthoTilt(
mtx: *mut C3D_Mtx,
left: f32,
right: f32,
bottom: f32,
top: f32,
near: f32,
far: f32,
isLeftHanded: bool
)
Expand description
Orthogonal projection, tilted to account for the 3DS screen rotation
§Arguments
mtx
(direction out) - Output matrixleft
(direction in) - Left clip plane (X=left)right
(direction in) - Right clip plane (X=right)bottom
(direction in) - Bottom clip plane (Y=bottom)top
(direction in) - Top clip plane (Y=top)near
(direction in) - Near clip plane (Z=near)far
(direction in) - Far clip plane (Z=far)isLeftHanded
(direction in) - Whether to build a LH projectionMtx_Ortho