Struct citro3d_sys::C3D_LightEnv_t
source · #[repr(C)]pub struct C3D_LightEnv_t {
pub flags: u32_,
pub luts: [*mut C3D_LightLut; 6],
pub ambient: [f32; 3],
pub lights: [*mut C3D_Light; 8],
pub conf: C3D_LightEnvConf,
pub material: C3D_Material,
}
Fields§
§flags: u32_
§luts: [*mut C3D_LightLut; 6]
§ambient: [f32; 3]
§lights: [*mut C3D_Light; 8]
§conf: C3D_LightEnvConf
§material: C3D_Material
Trait Implementations§
source§impl Clone for C3D_LightEnv_t
impl Clone for C3D_LightEnv_t
source§fn clone(&self) -> C3D_LightEnv_t
fn clone(&self) -> C3D_LightEnv_t
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more