Struct citro3d_sys::C3D_LightEnvConf
source · #[repr(C)]pub struct C3D_LightEnvConf {
pub ambient: u32_,
pub numLights: u32_,
pub config: [u32_; 2],
pub lutInput: C3D_LightLutInputConf,
pub permutation: u32_,
}
Fields§
§ambient: u32_
§numLights: u32_
§config: [u32_; 2]
§lutInput: C3D_LightLutInputConf
§permutation: u32_
Trait Implementations§
source§impl Clone for C3D_LightEnvConf
impl Clone for C3D_LightEnvConf
source§fn clone(&self) -> C3D_LightEnvConf
fn clone(&self) -> C3D_LightEnvConf
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more