pub unsafe extern "C" fn Mtx_PerspTilt(
mtx: *mut C3D_Mtx,
fovy: f32,
aspect: f32,
near: f32,
far: f32,
isLeftHanded: bool,
)Expand description
Perspective projection, tilted to account for the 3DS screen rotation
ยงArguments
mtx(direction out) - Output matrixfovy(direction in) - Vertical field of view in radiansaspect(direction in) - Aspect ration of projection plane (width/height)near(direction in) - Near clip plane (Z=near)far(direction in) - Far clip plane (Z=far)isLeftHanded(direction in) - Whether to build a LH projectionMtx_PerspMtx_PerspStereoMtx_PerspStereoTilt