Module render

Source
Expand description

This module provides render target types and options for controlling transfer of data to the GPU, including the format of color and depth data to be rendered.

Modules§

effect
Render effects and behaviour used by the GPU.

Structs§

ClearFlags
Indicate whether color, depth buffer, or both values should be cleared.
Frame
ScreenTarget
A render target for citro3d. Frame data will be written to this target to be rendered on the GPU and displayed on the screen.
TextureTarget

Enums§

ColorFormat
The color format to use when rendering on the GPU.
DepthFormat
The depth buffer format to use when rendering.

Traits§

Target
A render target for citro3d. Frame data will be written to this target to be rendered on the GPU and used as a source for further rendering.