Expand description
This module provides render target types and options for controlling transfer of data to the GPU, including the format of color and depth data to be rendered.
Structs§
- Indicate whether color, depth buffer, or both values should be cleared.
- A render target for
citro3d
. Frame data will be written to this target to be rendered on the GPU and displayed on the screen.
Enums§
- The color format to use when rendering on the GPU.
- The depth buffer format to use when rendering.