Module render

Source
Expand description

This module provides render target types and options for controlling transfer of data to the GPU, including the format of color and depth data to be rendered.

Modules§

effect
Render effects and behaviour used by the GPU.

Structs§

ClearFlags
Indicate whether color, depth buffer, or both values should be cleared.
RenderPass
Target
A render target for citro3d. Frame data will be written to this target to be rendered on the GPU and displayed on the screen.

Enums§

ColorFormat
The color format to use when rendering on the GPU.
DepthFormat
The depth buffer format to use when rendering.