Module citro3d::render

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Expand description

This module provides render target types and options for controlling transfer of data to the GPU, including the format of color and depth data to be rendered.

Structs§

  • Indicate whether color, depth buffer, or both values should be cleared.
  • A render target for citro3d. Frame data will be written to this target to be rendered on the GPU and displayed on the screen.

Enums§

  • The color format to use when rendering on the GPU.
  • The depth buffer format to use when rendering.