Struct TextureTarget

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pub struct TextureTarget { /* private fields */ }

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impl TextureTarget

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pub fn texture(&self) -> &Texture

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pub fn texture_mut(&mut self) -> &mut Texture

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impl Drop for TextureTarget

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Target for TextureTarget

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fn as_raw(&self) -> *mut C3D_RenderTarget

Return the underlying citro3d render target for this target.
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fn clear(&mut self, flags: ClearFlags, rgba_color: u32, depth: u32)

Clear the render target with the given 32-bit RGBA color and depth buffer value. Use flags to specify whether color and/or depth should be overwritten.

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impl Freeze for TextureTarget

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impl RefUnwindSafe for TextureTarget

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impl !Send for TextureTarget

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impl !Sync for TextureTarget

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impl Unpin for TextureTarget

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impl UnwindSafe for TextureTarget

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.