#[repr(u8)]pub enum Side {
Left = 0,
Right = 1,
}
Expand description
Side of the TopScreen
’s framebuffer.
The top screen of the 3DS can have two separate sets of framebuffers to support its 3D functionality
Variants§
Left = 0
The left framebuffer. This framebuffer is also the one used when 3D is disabled
Right = 1
The right framebuffer
Trait Implementations§
source§impl From<Side> for gfx3dSide_t
impl From<Side> for gfx3dSide_t
impl Copy for Side
impl Eq for Side
impl StructuralPartialEq for Side
Auto Trait Implementations§
impl RefUnwindSafe for Side
impl Send for Side
impl Sync for Side
impl Unpin for Side
impl UnwindSafe for Side
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more