Enum Uniform

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#[non_exhaustive]
pub enum Uniform<'a> { Float(FVec4), Float2([FVec4; 2]), Float3([FVec4; 3]), Float4(Matrix4), FloatArray(&'a [FVec4]), Float4Array(&'a [Matrix4]), Bool(bool), Int(IVec), GlamFloatArray(&'a [Vec4]), GlamMatrixArray(&'a [Mat4]), }
Expand description

A uniform which may be bound as input to a shader program

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Float(FVec4)

Single float uniform (.fvec name)

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Float2([FVec4; 2])

Two element float uniform (.fvec name[2])

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Float3([FVec4; 3])

Three element float uniform (.fvec name[3])

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Float4(Matrix4)

Matrix/4 element float uniform (.fvec name[4])

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FloatArray(&'a [FVec4])

Uniform of an arbitrary number of floats (.fvec name[X])

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Float4Array(&'a [Matrix4])

Uniform of an arbitrary number of Matrices/4x floats (.fvec name[X])

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Bool(bool)

Bool uniform (.bool name)

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Int(IVec)

Integer uniform (.ivec name)

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GlamFloatArray(&'a [Vec4])

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GlamMatrixArray(&'a [Mat4])

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impl Uniform<'_>

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pub fn index_range(&self) -> Range<Index>

Get range of valid indexes for this uniform to bind to

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pub fn len(&self) -> usize

Get length of uniform, i.e. how many registers it will write to

Trait Implementations§

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impl<'a> Clone for Uniform<'a>

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fn clone(&self) -> Uniform<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Uniform<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> From<&'a [FVec<4>]> for Uniform<'a>

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fn from(value: &'a [FVec4]) -> Self

Converts to this type from the input type.
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impl<'a> From<&'a [Mat4]> for Uniform<'a>

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fn from(value: &'a [Mat4]) -> Self

Converts to this type from the input type.
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impl<'a> From<&'a [Matrix4]> for Uniform<'a>

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fn from(value: &'a [Matrix4]) -> Self

Converts to this type from the input type.
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impl<'a> From<&'a [Vec4]> for Uniform<'a>

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fn from(value: &'a [Vec4]) -> Self

Converts to this type from the input type.
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impl From<&Matrix4> for Uniform<'static>

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fn from(value: &Matrix4) -> Self

Converts to this type from the input type.
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impl<'a> From<&'a Vec<Vec4>> for Uniform<'a>

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fn from(value: &'a Vec<Vec4>) -> Self

Converts to this type from the input type.
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impl From<[FVec<4>; 2]> for Uniform<'static>

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fn from(value: [FVec4; 2]) -> Self

Converts to this type from the input type.
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impl From<[FVec<4>; 3]> for Uniform<'static>

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fn from(value: [FVec4; 3]) -> Self

Converts to this type from the input type.
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impl From<FVec<4>> for Uniform<'static>

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fn from(value: FVec4) -> Self

Converts to this type from the input type.
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impl From<IVec> for Uniform<'static>

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fn from(value: IVec) -> Self

Converts to this type from the input type.
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impl From<Mat4> for Uniform<'static>

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fn from(value: Mat4) -> Self

Converts to this type from the input type.
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impl From<Matrix4> for Uniform<'static>

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fn from(value: Matrix4) -> Self

Converts to this type from the input type.
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impl From<Vec4> for Uniform<'static>

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fn from(value: Vec4) -> Self

Converts to this type from the input type.
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impl From<bool> for Uniform<'static>

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fn from(value: bool) -> Self

Converts to this type from the input type.
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impl<'a> PartialEq for Uniform<'a>

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fn eq(&self, other: &Uniform<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Copy for Uniform<'a>

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impl<'a> StructuralPartialEq for Uniform<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Uniform<'a>

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impl<'a> RefUnwindSafe for Uniform<'a>

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impl<'a> Send for Uniform<'a>

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impl<'a> Sync for Uniform<'a>

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impl<'a> Unpin for Uniform<'a>

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impl<'a> UnwindSafe for Uniform<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.