#[repr(u8)]pub enum Type {
Vertex = 0,
Geometry = 1,
}
Expand description
The type of a shader.
Variants§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Type
impl Send for Type
impl Sync for Type
impl Unpin for Type
impl UnwindSafe for Type
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more