Function qtmEstimateEyeToCameraDistance

Source
pub unsafe extern "C" fn qtmEstimateEyeToCameraDistance(
    data: *const QtmTrackingData,
) -> f32
Expand description

Estimates the distance between the user’s eyes and the camera, based on eye tracking data. This may be a little bit inaccurate, as this assumes interocular distance of 62mm (like all 3DS software does), and that both eyes are at the same distance from the screen.

§Arguments

  • data - Eye tracking data, obtained from QTMU_GetTrackingData or QTMU_GetTrackingDataEx.

§Returns

Eye-to-camera distance in millimeters.